ANCHORMagneto50%Favorable Odds
New ability on a 12s cooldown throwing two magnetic playing cards that create an environmental sphere repelling and launching enemies, or acts as a healing bubble for allies.
SEASON 09 · HERO INTELLIGENCE
Strategist
GambitRank-by-rank community voting, total preference, and Team-Up momentum for Gambit.

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ANCHORMagneto50%New ability on a 12s cooldown throwing two magnetic playing cards that create an environmental sphere repelling and launching enemies, or acts as a healing bubble for allies.
ANCHORJubilee50%New ability on a 12s cooldown that twirls his staff to radiate healing firework sparks, deal damage to enemies, and actively block incoming enemy projectile weapons.
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